Here is my first attempt at using the stepped setting on the graph editor, in order to plan out the timing of my characters movement. In order to focus on the timing more, I have removed the ears and tail from view:
Thursday, 25 October 2018
Study Task 3 - 3D - 'Hail to the Tail'
Today we were introduced to the Study Task 3 - 'Hail to the Tail', it involves getting a squirrel like character to move across the screen climbing/jumping over the obstacles it faces. The main aim of this task is to inject character into the sphere with a tail and ears character and move it from one side of the scene to the other.
Here is my first attempt at using the stepped setting on the graph editor, in order to plan out the timing of my characters movement. In order to focus on the timing more, I have removed the ears and tail from view:
Here is my first attempt at using the stepped setting on the graph editor, in order to plan out the timing of my characters movement. In order to focus on the timing more, I have removed the ears and tail from view:
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